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  • Bitmap and Vector Fonts - YouTube

    Bitmap and Vector Fonts - YouTube

    This tutorial shows how to import bitmap and vector fonts into Visionaire as well as assign the font to a character.

    2
    Mutropolis o el cataclismo de dos artistas | FS Gamer

    Mutropolis o el cataclismo de dos artistas | FS Gamer

    Tras el gran cataclismo que asoló la tierra en el Siglo XXIII, la humanidad tuvo que mudarse al polvoriento planeta Marte. Tampoco es que fuera un trauma, unas

    1
    Game Assets: Creating Bitmap Fonts - YouTube

    Game Assets: Creating Bitmap Fonts - YouTube

    A tutorial on how to use Visionaire's Bitmap Font template as well as some advice on how to deal with troublesome fonts.

    1
    The Way of the Waypoint - YouTube

    The Way of the Waypoint - YouTube

    In this tutorial we will be adding a way system to an existing scene. Way systems are made up of two parts: Way borders and Way points. Way borders are a set of lines that the player character can't cross. This can be used to define an area that the player can walk within or an area that they are prevented from entering. Way points, on the other hand, are points that act as landmarks within the scene. How those points are connected together will act as a path that guides the player character around obstacles within the scene.

    0
    A New Beginning: News - Daedalic setzt auf das Visionaire Studio - PC, Wii, DS / DSi - Gameswelt

    A New Beginning: News - Daedalic setzt auf das Visionaire Studio - PC, Wii, DS / DSi - Gameswelt

    Der Hamburger Entwickler und Publisher Daedalic Entertainment setzt beim kommenden Adventure-Release A New Beginning erneut auf die Adventure-Engine...

    1
    Ergebnis der Umfrage Which adventure game, out of the

    Ergebnis der Umfrage Which adventure game, out of the "Visionaire Studio, Halloween Contest", do you like the most?

    An der Umfrage 'Ergebnis der Umfrage Which adventure game, out of the

    1
    Various LUA Script Examples (indexed) | Visionaire Studio

    Various LUA Script Examples (indexed) | Visionaire Studio

    I will be indexing the various LUA script examples I add to my pastebin account BigStans got me to create. I will link to the script page & the reference page

    0
    Handling | Visionaire Studio

    Handling | Visionaire Studio

    0
  • Onksventure by Pan Sartre

    Onksventure by Pan Sartre

    Onksventure - Ein Kurzadventure

    2
    Setting Up a Visionaire Studio Project - YouTube

    Setting Up a Visionaire Studio Project - YouTube

    A short video explaining how to setup a folder structure in preparation for a Visionaire Studio Project.

    1
    Snooping Around - YouTube

    Snooping Around - YouTube

    In this tutorial, we will setup a hotspot or snoop animation and link it to a scene object. Snoop animations are a way to show a player that a scene object can be interacted with.

    1
    Character Building - YouTube

    Character Building - YouTube

    A Visionaire tutorial on how to create a basic character and add it to a scene. Game Assets: http://www.dungeon-crawl.com/wp-content/uploads/2015/01/Visionaire_NewGameEssentials.zip

    0
    A New Beginning: Visionaire Studio wird genutzt

    A New Beginning: Visionaire Studio wird genutzt

    1
    Visionaire Studio - Adventure Game Engine – Google+

    Visionaire Studio - Adventure Game Engine – Google+

    Visionaire Studio - Adventure Game Engine - Man kann Visionaire komplett ohne Programmierkenntnisse zur Spieleentwicklung benutzen. Für fortgeschrittene Benutzer gibt es eine vielseitige Skriptsprache (LUA), mit der sich auch komplexere Anforderungen leicht lösen lassen. - Mit Visionaire ist es leicht, eigene Spiele zu erstellen! Dabei sind keine Programmierkenntnisse erforderlich, sondern lediglich etwas Übung in dem Programm sowie Kreativität und Fantasie. • Viele

    1
    Daedalic Ent. Multiple Wins at the 2012 German Developer Awards with Chaos on Deponia! | Visionaire Studio

    Daedalic Ent. Multiple Wins at the 2012 German Developer Awards with Chaos on Deponia! | Visionaire Studio

    Daedalic Entertainment have won various awards at the German Developer awards of 2012.

    0
    Suche | Visionaire Studio

    Suche | Visionaire Studio

    Eigene Computerspiele und Adventure-Games entwickeln - mit der Adventure Engine Visionaire.

    0
  • dialogsystem.png

    dialogsystem.png

    • Sebastian: Custom Lua dialog System. Replaces the builtin dialog seletions with custom created to have more possibilities. Its just the Logic diagram to show how it works and howbeach component interacts with each other.
    2
    Of Mice and Interfaces - YouTube

    Of Mice and Interfaces - YouTube

    In this Visionaire tutorial, we'll create a cursor and an interface to control it. Game Assets: http://www.dungeon-crawl.com/wp-content/uploads/2015/01/Visionaire_NewGameEssentials.zip

    1
    Reading the Signs - YouTube

    Reading the Signs - YouTube

    In this tutorial, we will add a basic action to a scene object (a sign) so that the player can interact with it (reads the sign). I apologize for the special guest voiceover appearance of my neighbour's dog. It was completely improv.

    1
    Visionaire Studio | facebook

    Visionaire Studio | facebook

    Facebook ist ein soziales Netzwerk, das Menschen mit ihren Freunden, Arbeitskollegen, Kommilitonen und anderen Mitmenschen verbindet. Nutzer verwenden Facebook, um mit ihren Freunden in Verbindung zu bleiben, eine unbegrenzte Anzahl an Fotos hochzuladen, Links und Videos zu posten sowie mehr über die Personen zu erfahren, die sie kennenlernen.

    2
    Visionaire Studio - Download (Windows / Deutsch) bei SOFT-WARE.NET

    Visionaire Studio - Download (Windows / Deutsch) bei SOFT-WARE.NET

    Kostenlose Version des Studios für die Entwicklung von Adventure-Spielen. Eigene 2D-Spiele entwickeln, ganz ohne Vorkenntnisse im Programmieren.

    1
    Visionaire Studio - the Adventure Game Creator | Visionaire Studio

    Visionaire Studio - the Adventure Game Creator | Visionaire Studio

    Visionaire Studio makes it possible to create adventure games like Monkey Island. Several awarded references.

    1
    How to Load/Include An External Script [LUA] | Visionaire Studio

    How to Load/Include An External Script [LUA] | Visionaire Studio

    Notesscript type: definition | syntax: n/aproject file: n/a | pastebin: here.this is something divo showed me how to do when he included it inside of short...

    0
  • Dynamic Character Blink (on idle) tutorial - A Little Less Desperation - Indie DB

    Dynamic Character Blink (on idle) tutorial - A Little Less Desperation - Indie DB

    A few days ago (or so) the dev lead asked me to add dynamic blinking to the main character for the idle character animations. He wanted the character to blink at random intervals instead of at the end of each idle animation loop cycle. The solution ended...

    • Sebastian: great idea on how to solve this inside the Visionaire engine :)
    1
    A Behind the Scene Objects View - YouTube

    A Behind the Scene Objects View - YouTube

    In this tutorial, we learn how to add scene objects and align them to a background so that a player can walk behind them.

    1
    Visionaire Studio - Adventure Game Engine | Visionaire Studio

    Visionaire Studio - Adventure Game Engine | Visionaire Studio

    • Visionaire Studio: https://www.youtube.com/watch?v=voJvtZ3jnL4
    • Marvel: Die beste Engine wenn man Adventurespiele erstellen will. Es gibt Dutzende kommerzielle Spiele die damit entwickelt wurden.
    1
    Directors Cut von

    Directors Cut von "Zak McKracken - between time and space" - Facebook Seite und Aufruf | Visionaire Studio

    Wer stets frisch mit Neuheiten zum Projekt Zak McKracken between time and space versorgt werden möchte, kann sich mit uns nun auch über facebook verbinden! Ih

    1
    Goodbye Deponia - Letzter Teil der erfolgreichen Adventure Game Trilogie erscheint im Herbst 2013 | Visionaire Studio

    Goodbye Deponia - Letzter Teil der erfolgreichen Adventure Game Trilogie erscheint im Herbst 2013 | Visionaire Studio

    Lange Zeit galten Lucas Arts als die Meister der Comic-Adventurespiele. Spätestens mit Deponia hat sich dieses relativiert; die neuen Meister des Genres heiße

    • Marvel: Geil geil geil... freu mich schon drauf!
    1
    Vote for your favorite contest game  | Visionaire Studio

    Vote for your favorite contest game | Visionaire Studio

    The adventure game contest by visionaire studio with the topic Stepping across the line is finished. Now is the time to download the games and VOTE for your f

    0
    Vorstellung meines Games Part II  (Monkey Island 2.5 - Guybrush´s New Soul) | Visionaire Studio

    Vorstellung meines Games Part II (Monkey Island 2.5 - Guybrush´s New Soul) | Visionaire Studio

    Halli...Hallo.... Wiedermal ist eine lange Zeit verstrichen... und die 2te Spielbare Demo meines Fanadventures (Monkey Island 2.5 - Guybrush´s New Soul) rückt

    0
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